Change Log: 1077
Out of Sight Demo » Devlog
- Fixed typing audio continuing after dialogue typing had ended
- Added first pass on adding custom UI to the new dialogue system
- Fixed Cancel key interact for cutscenes.
- Changed device to not make a sound after it shows again when Sinew explodes.
- Fixed NRE when invite controller button pressed when steam sdk isn't intialised
- Fixed player select screen misaligned for 10:16
- Added pop sound to sinew boss antenna pop
- Fixed scene triggers in escape pod scene not loading end of demo screen.
- Fixed issue where cracks didn't always show for sinew
- Added dirt and other static shards to sinew after breaking floor. Then setting to floor layer after death.
- Added escape pod to escape pod scene.
- Fixed NRE happening in PlayerInteractBehaviour
- Fixed NRE in EnemyStateController.IsPlayerInFOVRange()
- Added flashing to pop orb Boss animations.
Files
out-of-sight-windows64.zip 80 MB
Version 1077 Jul 14, 2022
out-of-sight-linux64.zip 133 MB
Version 1077 Jul 14, 2022
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Out of Sight Demo
A stealth action game
Status | In development |
Author | MainframeGames |
Genre | Action, Puzzle |
Tags | 2D, Controller, Co-op, Female Protagonist, Sci-fi, Singleplayer, Stealth, Top-Down |
Languages | English |
Accessibility | Subtitles, Interactive tutorial |
More posts
- Demo Update 0.2.18Jun 10, 2024
- Demo Update 0.2.5.147Feb 26, 2024
- Demo 2.0Feb 26, 2024
- Single Player Mode!!!Oct 12, 2022
- Achievement Intialised!Jul 23, 2022
- Change Log: 1139Jul 23, 2022
- Change Log: 1126 and 1129Jul 21, 2022
- Change Log: 1111Jul 19, 2022
- Change Log: 1101Jul 17, 2022
- Change Log: 1084Jul 15, 2022
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